Good Press! Game Developer Magazine

Just a quick note to wish everyone a happy holiday and mention that I just had an illustration published in Game Developer Magazine.

Game Developer Magazine is an industry publication for people who create video games, so you probably won’t find it on the shelf at your local news stand. A big thanks to Brandon Sheffield and Jeff Fleming of GD Magazine for the chance to have my work appear in your magazine — consider me ready to draw whatever you need in the future!


Adventuring for fun and profit.

Last night I played Oblivion on the computer (with frequent pauses for visits to the latrine because I was sick in a not so nice way). Verisimilitude took a big hit as my character was in a cave high in the snow covered mountains with a lot of loot I wanted to carry back to town. Unfortunately, the character lacks physical strength… so I stripped myself naked (there is snow on the ground, so I’m guessing it’s supposed to cold up there) and drink a “feather” potion that allows me to carry more stuff. The potion is supposed to last just a few minutes, but I have discovered that if I pick up all of the stuff (which is so heavy I can’t move) and then drink the potion, I can run outside and if I hit the ‘fast travel’ button before the potion runs out, my character’s horse will take me to the town. Here I will abruptly stop moving because the weight of all my treasure is too much…the horse disappears (a message assures me that the horse is at the stable) and I have to drop 3/4s of the treasure at the gate, run naked with the other 1/4 to the store, sell what I am carrying, run back, hoping that what I left hasn’t been taken by someone else and repeat until all of the treaure has been converted into gold. And my character does all of this in the snow while wearing only a loincloth (which apparently weighs nothing — the game won’t let me take it off). While I am moving the pile of silver weapons and jewel encrusted dwarven armor load by load to the store, beggars keep asking me for coins — hello, Mister Beggar Man? You were standing right next to this pile of shit worth hundreds of gold waiting for me to come back so you could ask me for ONE coin? These computer generated NPCs are really honest.

I then jump back up on the horse and ride back to the cave in the mountains where I left all of the stuff I wanted to keep (including my character’s shirt, shoes and pants) and get dressed… another successful and profitable adventure having been concluded.

I used to try putting shit I wanted to keep in chests and boxes and cabinets, then returning periodically to pick it up… but I think the computer got wise to me because my big treasure cache (including all sorts of magical and alchemy crap) abruptly disappeared and was replaced by shoes, velvet doublets, linen pants and things like shears, brooms and hour glasses. The shoes and clothes I can gather and sell (although they are worth very little)… or I can wear them (although there is no apparent game advantage to wearing normal clothes), but the game is full of shit like ceramic plates, mugs, pots, paint brushes, hour glasses, brooms, calipers, shovels, etc., and that stuff is all worth nothing and can’t help you do anything. For a while I was convinced that all of this shit was needed for one quest or another, so I was carrying tons of shears, tongs, dishes, etc., and I was walking past REAL treasure because I didn’t have room in my inventory and I was convinced that the game designers would’t but a shovel in the game unless I would come upon a situation where I had to dig a hole. After a while I figured out that most of it just took up space in my inventory — if it has any in game utility, I haven’t yet found it.
The game keeps hinting that I can buy a house (where I presume I can stash all of my treasure and all of the worthless calipers, tongs, shears, ceramic plates and other useless crap I can pick up), but every time I see the message, “Ask about buying a house,” the NPC tells me, “I don’t trust you enough to talk about that,” when I click on it. “What the fuck? ” I say to the NPC on screen. “You TOLD ME to ask you about buying a house and now you say you don’t trust me enough to talk about it?”

I’m also puzzled at how many pairs of shoes seem to be stashed in the world of Oblivion — there seem to be shoes in almost every barrel, box, coffin, cabinet and other container I look in. And unlike armor, weapons or boots, shoes never wear out. But they also don’t do anything for you (whereas armor and boots at least protect you a little). So what’s up with the shoe fetish?


‘Exqusite Corpses’ proof is off to the printers!

I just got done uploading the first version of my new “Exquisite Corpses” book to Lulu. I don’t yet have the final artwork for the cover (I just used some placeholder art) and it will take between 5-15 days for Lulu to send it back to me so I can look it over and test the concept and make sure it ‘works’ before I make whatever minor changes are needed and offer a new version (v2) for sale. Estimated page count is 91 pages; estimated cost is around $10.00 for the book and it is A5 size (about the same size as an 8.5×11 sheet folded in half vertically)… profusely illustrated. About 26 pages in the book are blank, but when you see the book and how it works, I think it will make sense why.
When the proof arrives, I’ll post pictures showing how it works.
Unfortunately, the shipping is $3.99 for one book — which ups the price to around $14.00 each… which isn’t too bad, but is just about $2.00 more than I was hoping for it to cost. I’m making less than $2.00 a book gross. Now with the time and postage and sample copies I’ll be sending out to a select few members of the blogosphere, the project will probably be a net loss — bad business for an unemployed guy, but I’m hoping that the book will generate interest and get my work some attention.
Due to the special nature of the book, even if I took out all of the slightly pervy or PG 13 stuff, I doubt anyone would publish it as more than a vanity project, but I eagerly anticipate the public’s response because this book is a labor of love.


Yeeks!

It only gets worse! Check out the not-so-subtle reference to a popular and hideous internet meme from the upcoming Exquisite Corpses:


Oh the humanity!


Welcome To Aldeboran

I have been calling my campaign world by several names over the past years — at one point it was ‘The Vales’ since there were different regions (Silver Vale, Red Vale, East Vale, etc.,). It has also been called ‘Hinterlands’ or ‘Northlands’ since most of the action took place is an area that was considered remote and removed from the more ‘civilized’ lands to the south and east. I also called/call it ‘Aldeboran’ (after the sun that the earth-like planet revolves around) or ‘Tellus’ (after the planet itself) but I go back and forth between wanting it to be a planet as an astronomer might define one… or just a ‘world’ which might just be a bubble in space, or moss on the back of a giant turtle… or a clump of dirt floating in space or whatever.

‘Aldeboran’ is an alternate spelling of ‘Aldebaran’ which is an actual orange giant star only 65 light years from Earth and in the constellation of Taurus. The name is arabic and apparently means ‘The Follower’ because when observed, it appears to follow The Pleiades. Lovecraft associated Aldebaran with Hastur, one of his ancient gods, so the name seemed apt.

Most of the action takes place on the large continent divided into several smaller kingdoms. Some of the places are Lenaria — an ancient empire to the east which once rules the Hinterlands where most of the action has taken place. Lenaria was 90% destroyed by meteors a few hundred years ago (or was it fire from the sky — or even some sort of stange curse or magic or weapon?) but the Lenarians still dabble in powerbrokering in the new world (they are a rip-off of the Melniboneans from Moorcock — powerful sorcerers with gigantic galleys, armies of slaves and dragon air cavalry, they worship the Dragon Goddess). The remaining islands of this once mighty empire share the names with German photographic lens formulas of the late 19th/early 20th century (Thambar, Xenar, Tessar, Summar, Summitar, Noctar, Elmar, etc.).

The big city on the continent is Eord, capital of a kingdom of the same name… which is also known as the City of Seven Walls… it stands at the entry of a strait which leads from the Inner Sea to the eastern Sea… from the inner sea you can sail north to the ice sea… from the eastern sea you can sail south to kingdoms down there or east to Lenaria.
South of Eord lie the Vales, including Red Vale and The Red Mountains… home of the dreaded red dwarves (who are cannibals who consider everyone else as potential food). North lies a forest kingdom of Elves (named, quite unimaginatively, Alfheim), and Aluria, a kingdom of Amazons as well as other various wastelands. There is also a large swampy land known as ‘The Sinking Lands’ which is ruled by a very powerful magic user… and to the west lies Thool (or Thule) which is ruled by a priesthood who have evolved (or devolved) into creatures with enormous brains and frail bodies. Of course, they maintain armies of lesser intellects to serve and protect them. There is also the ruined city of Tana Tak, which is said to be overrun by flesh eating ghouls, but great ancient secrets are said to be buried deep beneath the ground. There are various other kingdoms, some swamplands to the south (which are littered with gigantic stone statues rumored to be the petrified remnants of gods).

I used to take the ‘science’ of world creation quite seriously, but later just decided to have fun with it. Although I haven’t run adventures there for years, it started out as a middle earth/greyhawkish place and has since evolved/devolved into Flash Gordon land / Land of the Lost / Planet of the Apes… with occasional ruined rocket ships, flesh eating apes, mutants, death rays, wierd cults, etc.

After discarding the rather pompous and unoriginal pantheon of my highschool years, I just toss in any and every god of religion I can think of, with Cthulhu cults rubbing elbows with pagans of every stripe, authoritarian churches and cults modeled on worst case scenarios from the real world and a heaping teaspon of the Mythos of the Subgenius mostly for my own amusement. If a player wanted to worship some other deity, I would have no problem shoehorning at least a small chapel or shrine in somewhere — like in Ancient Rome, new gods are making themselves known all of the time…