Progress ReportPosted: October 22, 2010
Work continues on several fronts. There is a floor mosaic in my front hall that needs more of my time (currently the tile ~75% done, then the grouting needs to be finsished).
The Mines of Khunmar project has maps about 50-60% redrawn (I have the originals, I just need to redraw them all, then take them into photoshop to add legible type and numbers). There are a number of errors in the maps that I am correcting as I go along. After that, I need to work on the text and then do the artwork and layout — a daunting task. The image at right will possibly be included — this is the famous ‘crapper of death’ where those who stop to make a deposit risk being bit in the tukas by giant centipedes. Right under the ‘crapper of death’ is the famous ‘cesspit of death’ which I think may have caused 2 TPKs back in those halcyon days of my gaming youth.
I’m currently working on a fistful of illustrations for GameDevOnline. I’m probably upside-down as far as effort I am putting in versus money that will come out on this one, but the illustrations were interesting ones and I was enjoying to buckle down and really work these ones; I think I’m learning something new here and perhaps making some aesthetic discoveries, so its all good.
I have a new (old) project from a while back on which it is too early to say much other than, a) hopefully will result in a published piece; b) represents a somewhat unique idea as far as I know and c) will hopefully earn me some money if I can figure out where to place it. Still in the early stages, though. My one hint is that it deals with The Shaver Mystery.
I’m also still job hunting (sigh) which cuts into everything else. Plus I just finished winterizing our house, applying for a position at a local institution that took up a lot of time (and appears to have not paid off) and doing all the little jobs that now fall to me as ‘house husband’ (including cleaning, home maintenance, shopping, yardwork, etc.), so I have been a fairly busy beaver. But I continue to give an hour here and an hour there as I can; hopefully I’ll be able to make an honest effort to see Khunmar in print early next year, the mosaic finished before Christmas and my other (currently secret) project done some time in the new year.