A to Z: F is for Flightless Birds
Posted: April 6, 2011 Filed under: A to Z, aldeboran, monsters 1 Comment
The image at left is of an ‘axe beak’ from the Monster Manual (1e) rather than an image of ‘flightless birds.’ Flightless birds don’t have a picture and I always liked the axe beak picture. The axe beak can’t fly (neither can the penguin), so I suppose it qualifies as a ‘flightless bird.’ He also looks kind of pissed off.
‘Flightless Birds’ is one of those Monster Manual entries that always makes me want to say, “Hah…hah…what the fuck?” when I read it. According to Saint Gygax, they are ‘typified by the ostrich, emu and rhea.‘ It also says that they have between 1 and 3 hit dice and can inflict 1-4 or 2-8 damage! Gygax clarifies that the ostrich types have 3 hit dice and do 2-8 damage. So, in D&D, an ostrich is more likely to kill you than an average homicidal man with a hatchet who will have only 1-6 hitpoints, attack as a 0 level creature and inflict only 1-6 damage each time he whacks you with his hatchet. What the fuck? I met someone once who worked at the zoo and she said the ostriches were kind of mean and cranky, but I never heard of them killing people. On the other hand, having a 1st level party getting TPK’d by a flock of “the other-other white meat” while taking a shortcut across a pasture is kind of funny.
Inspired by pictures like this(below), I’ve always wanted to create ostrich cavalry for Aldeboran:
A to Z: E is for Experience Points
Posted: April 5, 2011 Filed under: A to Z, aldeboran, rules Leave a comment
Perhaps this should be under ‘X’ for ‘XP.’ Too late. When playing a game like D&D, the ‘transactional’ nature of some of the actions within the game soon become obvious. Your character performs an action (like killing a hobgoblin). You are awarded with some experience points. Once your XP reach a certain point, you “level up” and suddenly get better at doing the things your character does. I used to be really ‘down’ on the D&D XP system (even before I played video games, like Baldur’s Gate, where XP is awarded every time you do something rather than at the end of a session like we usually do it in ‘pencil and paper’ games… or when you get back to town (the really old school system)). XP obtained for treasure used to really stick in my craw. These days it really doesn’t bother me; in fact I kind of like it. I think part of me has come to peace with the idea that D&D is, at it’s core, a video game from before video games existed and XP is just a part of that. So XP is part of your reward for playing (since it is one of the indicators of progress). Some of the games I have been involved in include XP simply being awarded periodically, or at the DM’s fiat… or players all level up every X number of sessions. I’m surprised to admit to myself that I don’t find that as much fun as ‘the pinball game’ method where you can see the numbers building up and when you reach X, suddenly you get a little reward. Admittedly, default XP rules in D&D are a pretty bald mechanic, but they have become so ingrained in the game system that I miss the XP rules when they are gone. In my mind, one of the advantages of the XP rules as written is that players have a certain amount of control over their own character’s advancement. “A goblin is worth X number of points. You need Y number of points to get to level 2. Defeat Z number of goblins and when X*Z is equal to or greater than Y, you level up.“
Politics and Aldeboran
Posted: April 4, 2011 Filed under: blogs 6 CommentsSome of the people who have taken me to task for expressing my political views on this blog sometimes preface their comment with something like, “I don’t like to read about your political opinions on this gaming blog…” This is not a gaming blog, nor is it a political blog, nor is it an art blog nor is it anything other than my blog where I will write about my thoughts on all of those things and more. As far as I can tell, the people who post comments like, ‘your politics don’t belong on a gaming blog‘ never comment otherwise, so, ironically, although these folks claim to prefer “game related” blog postings, the only postings I make that move them enough to get them to comment are political posts. Go figure.
Mr. ‘Go Daddy’ is a dick
Posted: April 4, 2011 Filed under: politics 7 Comments
Bob Parsons, CEO of GoDaddy.com (a domain registrar service) is a dick. Apparently he has gone to Africa at least twice to shoot elephants. Parsons says this is a ‘good deed’ because the elephants he shoots are ones which have been ‘identified’ as ‘problem elephants’ that trample crops, break fences, etc. The farmers are in danger of starving, reasons Parsons, therefore they need people like me to come to Africa like a rich white hunter, pay a fuck of a lot money (60-70k Parsons estimates) and shoot the elephant and then put a video of it on You Tube. Parsons derides anyone who criticizes him as guilty of ‘PC bullshit.’
Bob Parsons fails to mention that elephants probably see the problem differently. If elephants had publicists, they would probably point out that because of economic disparity among humans in Africa, the poor continue to expand into wilderness areas. “We are not trampling their crops,” the elephants might say, “They are planting their crops on our feeding grounds.”
Most of the agriculture currently being performed in Sub Saharan Africa is unsustainable: the rate of development and the rate of soil depletion spell long term disaster for both elephants AND humans. But Mr. GoDaddy wants to get his rocks off by killing elephants while pretending that shooting elephants is an act of charity… so he really isn’t interested in ‘helping the humans’ of Zimbabwe — there are a lot of ways he could do that without shooting elephants — like financing sustainable agriculture initiatives in Zimbabwe that would address soil depletion and allow farmers to keep farming the same soil without having to pick up and move every couple of years… or electric fences, scent fences, electronic noise makers and other forms of non-lethal elephant repellant. If he’s just a humanitarian who just wants to kill elephants for humanitarian purposes, why doesn’t he hire AN AFRICAN to kill the elephant? But no. Like many super-rich sick fucks, he wants the thrill of doing something that very few people can afford to do.
Rather than a video of Bob Parsons shooting an elephant, I’d like to see a video of an elephant stomping Bob Parsons into the ground.
A to Z: D is for Demons
Posted: April 4, 2011 Filed under: A to Z, adventures, aldeboran, monsters 1 Comment
Today, D is for Demons. One of the delights of monsters like demons (and devils) is that they can seemingly be so diverse in appearance without raising any eyebrows (if they have eyebrows). Check out the third figure from the left in the picture at right: he has a bird face growing out of his ass! How does that work for him? I don’t know. But it would make sneaking up behind him somewhat difficult. A few years ago I was thinking about the demons and devils I might use for Aldeboran and I considered making them all unique. Perhaps forms, features and special abilities could be randomly generated. I didn’t pursue it any further, but that idea is still on the work bench.
A to Z: C is for Cylons
Posted: April 3, 2011 Filed under: A to Z, adventures, aldeboran, monsters 5 Comments
This will probably interfere with my credibility in some people’s eyes, but I am one of those misbegotten assholes who actually prefers the newer Battlestar Galactica to the original series. I know that this is treason. The original aired the same year I started playing D&D (1978) and featured monsters, ray guns and all kinds of other stuff — I just don’t remember it very well, and what I do remember involves a dorky little kid and a robot dog. The original cylons were cool, though. Even when they photographed them through the magic ‘star filter.’ Photos taken through star filters always look cheesey and kind of porn-y… I suppose if robots give you wood, that is a good thing… but speaking of robots giving one wood, have you seen the Svedka Vodka commercials with the dancers and sexy robot? They just freak me out and make me never want to drink Svedka.
C is for cylons. In Aldeboran, I want to have cylons. Why they are there and what they are doing I don’t know yet. But there will be cylons. Some of them will be clanky ones that look like a dude in a suit (see at right) with a red eye that goes back and forth like he is watching a ping pong match. The one in this picture even has a sword! I don’t remember if they had swords or not in the original series. Others will look just like people. Fuck! Maybe they will think they are people and get freaked out when they find out they are cylons! I also want to have a ‘war of the worlds’ bit, but I don’t know if that will be related. Maybe I will wait to talk about ‘War of the Worlds’ when we reach W.
A to Z: B is for Bandits!
Posted: April 2, 2011 Filed under: A to Z, adventures, Dungeons and Dragons, monsters 1 Comment
Today’s letter is ‘B.’ B is for ‘Bandit.’ I’m not talking about the dog who accompanied Johnny Quest… nor am I referencing the CB handle of Burt Reynold’s character in “Smokey and the Bandit,” but unlawful types who lurk in the wild places of the world and rob others.
A to Z: A is for Assumptions
Posted: April 1, 2011 Filed under: A to Z, Dungeons and Dragons, games, rules 1 Comment
I would start with ‘default D&D’ as my first shared assumption of what players are getting into when they sit down to play a fantasy game. And if you are reading this blog, you probably know what your own conception of ‘default assumption D&D’ is. Open the rulebook and read the rules. If it says that player characters can be humans, dwarves, elves, etc., and can perform as fighters, magic users, thieves, etc., then that is a big part of the ‘assumption’ of default D&D.