World War Z and Zombie FantasyPosted: November 9, 2012
I previously mentioned the Max Brooks books, World War Z and Zombie Survival Guide, on this blog. I just found out that the World War Z movie (starring Brad Pitt) will be out in July 2013. My friend Jon C. has been so excited to see this that I wonder if he will be able to stand having to wait that long? I also wonder if I’ll be able to convince Annie to see it with me? She hates scary movies.
The preview looks like it was inspired by Brook’s book rather than a straight translation to film, mostly because the book is really just a series of anecdotes from different people in different countries following the zombie plague — recollections of people in China who saw the first outbreak contrasted with stories from Frenchmen who exterminated zombies in the catacombs beneath Paris, for example. It looks like the film makers stitched the different vignettes together with Pitt as a central character; he apparently is some sort of U.N. crisis specialist who is jetting around the world while they try to deal with the whole ‘Z’ situation. Hopefully Pitt is better at his job than that Brownie guy from FEMA was during Katrina.
The preview doesn’t tell me much, but, wow, rivers of people surging forward instead of the usual shuffling hordes of rotted zombies is a welcome change… it looks like this film might manage to make zombies scary again! With ‘The Walking Dead’ on T.V. and movies like this coming out, zombie fans are getting a lot of entertainment. What makes us love this zombie stuff so much?
I have a theory. I think one of the things people love about zombie movies is that these films allow us to imagine ‘killing’ people without moral consequences. I remember hearing about how the rationalist, Rene Descartes, used to say that animals didn’t feel pain; he claimed that if a dog howls after you kick it, the ‘pain response’ of the dog was of no more significance than a squeaking of a wheel on a cart. I have no doubt that Descartes was wrong; I believe animals do feel pain, but maybe Descartes was actually seeking to excuse how horribly people treat animals by saying that it didn’t matter. And maybe that’s part of the appeal of the zombie fantasy. Descartes statements about animals have (thankfully) been mostly discredited and Hollywood has discovered that Americans actually don’t like to watch people killing animals (just ask artist Tom Otterness; he was videotaped shooting a dog in way back in 1977 as an ‘art project’ and a lot of people (including me) still think he’s a douche). We hate to see animals getting killed, but we do like to watch people killing other people (well, at least simulated versions of people killing other people). One of the advantages of ‘deactivating’ a zombie is that it is not potentially immoral in the same way that shooting another human in the head might be immoral simply because you are not actually ‘killing’ the zombie; it is supposedly already dead. In fact, by ‘deactivating’ the zombie, you are performing a public service since that zombie will just wander around trying to infect other humans, right?
I think another reason that the ‘zombie apocalypse’ has common appeal is that most of us live fairly trammeled lives in which we travel back and forth between work, home, school, etc., and little that we do in our day to day lives has much significance. Whatever else one might say about a world in which the social order has been destroyed, zombies shuffle or surge up and down the streets while the survivors seek to live just another day (or even another few moments), at least it wouldn’t be boring. Romero had his zombies shuffling up and down the escalators of a shopping mall, and the appeal of that image probably said a lot about how many members of the audience felt like they were not really living, either. The survivors, on the other hand, need to be quick and clever and resourceful. The irony is that in television shows like ‘The Walking Dead,’ the priciple characters spend a lot of time saying how horrible life after the zombie event is — they are always on the run, dirty, hungry, scared and afraid of losing their humanity — but I can’t help thinking they will also never have to sit in traffic or listen to a mind numbingly boring sales pitch/teacher’s lecture/sermon/power point presentation again. The zombie apocalypse takes away a lot, but, at least in it’s fantasy form, it appears to give a lot too — bursts of adrenaline as we try to outrun the shuffling hordes, a ‘first person shooter’ experience that would be more immersive than any video game and the chance to remake yourself in a brave new world where the old social order has been swept away and the population is defined in one of three ways: dead, undead and still living. Basejumping and other more pedestrian thrill seeker activities pale in comparison.