Christians in D&D?

The AD&D books recommend that in order to avoid offending anyone, “real world & modern day” religions be avoided in game play (although, bizarrely, Hindu, Native American and Shinto religious figures were included in the Deities & Demigods book— I guess to TSR, “real” meant Christian and Jewish).

I wouldn’t care if a player wanted to pretend his PC was a ‘Christian’ or not. Back in the day one of the guys I played with had a cleric he named, “Father Francis the Franciscan.” An NPC cleric in my first game was a cleric at the Church of Saint Alphonzo (named after the church in a Frank Zappa Song). Another player wrote “Yahweh” at the top of his character sheet and when I asked him why, he said because that was the god his character worshipped. Half of our cleric minis had little crosses in their hands or hanging around their little lead necks (see image of the ‘Dungeon Dwellers” clerics at above right; I think three out of four are carrying or wearing crosses and the other one has an ankh — I still have most of those little guys. They also made an “evil cleric” mini and you could tell he was evil because he had a grimace on his face and was holding his cross upside down! Just like a satanist from a horror movie!). We didn’t delve too deeply into what form their prayers or observances took (no, we did not try to really cast spells beyond saying, “My character will cast Magic Missile at the troll!” and the like).

In the first version of the rules I owned, the price list included things like “wooden cross, silver cross,” etc., until it was later replaced in the newer editions by the more P.C. term, “holy symbol.” There was holy water in the rules and a reference to killing a vampire by filling it’s mouth with holy wafers and the pictures of clerics in the books sometimes looked like Friar Tuck or was wearing a cassock, surplice or mitre or swinging incense censers or holding chalices (admittedly, I now know the mitre was also worn by Babylonian priests)… so, to this former altar boy, much of the trappings of ‘make believe’ D&D religion came from the real world Christianity and it didn’t bother me (and I considered myself an observant Catholic at that time). I just didn’t see the harm in having the references to real world religions in fantasy, and, honestly, I still don’t — I think most of that stuff was excised to be more P.C. in the wake of “D&D is devil worship!” scandals and Geraldo Rivera style “journalism.”


Do yourself a favor!

…and check out the Sidney Sime collection of pictures on the Monsterbrains blog.


What kind of Game do you want, anyway?

The other day, Christian at Destination Unknown posted about what happens when the game you have is not the game you really want (OK, so I’m mangling his premise, but to read what he really wrote, just follow the link… I really just wanted to use his post to blog about ME, anyway). This seems to be a familiar problem… perhaps because there are an embarassment of choices and opinions.

Frequently, conversations about ‘what gamers want’ becomes an exercise in comparing different rule sets OR comparing different play styles or a little of both.

Rules: I’d love to say that ‘rules don’t make a difference,’ but think that position is naive. I’m afraid that I find 3.5 and Pathfinder versions of D&D unappealing — this is my opinion and not that interesting so I won’t go into it here (other than to say, yes, I think I did give the 3.5e game a fair shot, playing it and 3e for a number of years both as a player and a DM).

Play Style: Current discussion on blogs and forums seems to set up the ‘sandbox game’ and the ‘story driven game’ as the two opposite ends of opinion, and both have their champions. As the years go by and I muse on it, I think I’d like to find myself somewhere in between with a few caveats related to how the game is managed. As a player, I find myself chafing under the game masters who have decided ahead of time what will happen in a given session. I remember playing under one DM who would simply decide that X, Y or Z would happen that session… and if the players did not cooperate, then the DM would simply announce that whatever he had planned would happen anyway. I found it frustrating because it did not seem to matter what we did or what we attempted… as an example, if the DM had announced that a flood was about to ravage the land, the players often had to play guessing games until we lit upon what he wanted us to do before the game could go forward. So if the DM had cooked up the flood because he wanted to convince us to head for higher ground, if we tried to reinforce the levee with sandbags or build an ark or do ANYTHING other than what he wanted, our actions were doomed to fail until we did what we were supposed to so what the DM wanted to happen would happen. He never rolled dice for wandering monsters — monsters just appeared when he thought it was dramatically appropriate or when he was bored or when he thought the players were not paying enough attention. And he saw his way of running a game as a virtue.

I suppose my ideal game would have a lot of options for the players, and chances to go off into unexpected directions and the events that occur in the game could, ideally, be created by both the players and the DM. The players could describe actions and the DM (witht he help of the dice) would choose reactions. If the DM wished, larger events in the fantasy world could follow some predetermined course which could be altered by player action (for example, if the pre-determined course is upset by the players eliminating an important NPC, then so be it, the players have had a hand in creating the history of that fantasy world). I’d also love to have ‘game within the game’ events, like the occassional minis battle to decide the course of kingdoms… a practice I tried to interest players in years ago but failed to catch fire (ah well, perhaps my presentation was lacking). When I was high school/junior high, I wanted to give each player a ‘chunk’ of the fantasy world consisting of a kingdom or two and let them design it as they saw fit — then players could wander from one DM’s kingdom to the next and different people take turns DMing. This, unfortunately, never came to pass.

Unfortunately, time and energy for these pursuits are lacking… and I don’t think I have a crop of enthusiastic collaborators to draw from.


Goodman’s DCC RPG rules BETA released WEDNESDAY, June 8!

Goodman Games has annouced that DCC RPG’s beta version preview of the rules is to be released as a free PDF this Wednesday, June 8th. See the Goodman Games site for details.

I don’t think I know enough people who want to play in order to get a beta test group going… but I wish I did. However, I haven’t played anything in over a month due to work and other commitments… but DCC RPG is on the top of my “want to play” list. Oh well.

The DCC RPG will include artwork by Jeff Easley, Jason Edwards, Tom Galambos, Friedrich Haas, Jim Holloway, Doug Kovacs, Diesel Laforce, William McAusland, Brad McDevitt, Jesse Mohn, Peter Mullen, Erol Otus, Jim Roslof, Chad Sergesketter, Chuck Whelon, Mike Wilson and even some by ME! That’s a drawing by the late great Jim Roslof at right, R.I.P Jim….

Check out the SWEET poster for the game, below! I love the evil guy’s flaming eyeball, skeletal face and snake tongues… great googlie mooglie! That looks like adventure!


Random notes plus Insert Weiner joke here.

Congratulations to Pole and Rope / Michael Curtis on winning a “Three Castles” award for his Dungeon Alphabet book. As artist for “C is for Caves” and “X is for Xenophobia” in that project, I get a mini pat on the back as well with his win, but the real ‘congrats’ go to the author… and perhaps to Goodman Games for having turned Curtis’ blog posts into a book.

I thought I wanted to say something about John Edwards, Anthony Weiner, Dominic Strauss-Kahn, Schwartzenegger and all the other men of power and position who have gotten into trouble with their dicks in one way or another, but what would be the point? In response to being confronted with the image of a man’s crotch with penis at half mast covered by jockey shorts that was sent out by SOMEONE from his Twitter account, Weiner was moved to say, “I’m going to say that I can’t say with certitude it’s me or it’s not…” Dork. Really? Is this the issue of the day?

Observation: If you know even a little bit of German, the name ‘Weiner’ isn’t funny anymore since you realize that ‘Wein’ means ‘Vienna’ and therefore “Weiner” is just a name that means “from Vienna.” Then again, in German the word for thick is ‘dick,’ so have fun with it.

Further Ruminations: People in positions of power are usually quite weird. The little people don’t (and probably can’t) understand them. Stalin used to make Kruschev do animal imitations in cabinet meetings. Mao would simply announce to subordinates that he wanted to fuck their wives and they should send her over at such-and-such a time. I don’t know if these people start out weird and this helps them get to the top or the process of clawing their way to the top of the heap makes them that way… but on a scale of weirdness, sending underwear pics is probably pretty tame stuff.

In Boston, Sarah Palin, apropos of absolutely nothing, presented a rather muddled idea of basic history when she described the midnight ride of Paul Revere thusly:
“He who warned the British that they weren’t going to be taking away our arms, by ringing those bells, and making sure as he’s riding his horse through town to send those warning shots and bells that we were going to be secure and we were going to be free.”
Really? I’d try to tell her what is wrong with that bit of word salad but I don’t even know where to start. For the record, I don’t think she is stupid, I think she just does not give a fuck… which is probably worse.

Breaking news edit: The wizards of Wikipedia have been having trouble with Palin supporters editing the entry on Paul Revere in order to make it coincide with Sarah Palin’s version of the story. I can’t decide if this is hilarious or just depressing.

In other news, Dr. Jack Kevorkian (aka Dr. Death) died the other day… although details are sketchy, it does not appear to be suicide. Ironic, huh?


Let me see your clown license!

“We’ve got a lot of good clowns. We’ve got a lot of honest clowns. We’ve got clowns that mean well and do well. But there’s just a handful that don’t and make a bad name for the rest of us.”


Current Projects — treading water

The ‘Exquisite Corpses’ book is still in production, but I have hit some creative blocks / snags on my end so things are not progressing as fast as I would like. A proposed and half finished cover image is at right (this was supposed to be a wrap around with the dungeon wall on the back cover serving as a background for text and the adventurers and monsters on the front cover). Since starting the painting at right, I’ve gotten what I think is a better idea for a cover image… so this one has been mothballed at this point.

I’ve had a few private commissions I’ve been working on, including some fantasy/rpg pieces which will hopefully see the light sometime in the near future. One set of paintings I did at the end of the year last year still haven’t been published, so I am waiting before I can display those… but I wish they would hurry up and publish so I can show off the paintings… I was pretty happy with how they came out. Hopefully I’ll eventually get to show them off in my illustration portfolio (www.stefanpoag.com).

I’m also working on a BIG mosaic floor that is supposed to be installed sometime this month(www.stefanpoagmosaics.com)… which is coming along great but needs a lot of work. It’s about 6’3″ square (it was originally 6′ square but an error by the builder added 3 inches — ouch!) and features images of bees, colorful honeycombs/hexagons, etc. I post pics later when I get it in a more presentable state.

Finally, I’ve been recruited to do all sorts of home improvement projects, including a large vegetable garden with an 8′ high wire fence to keep the deer from eating all the plants. The fence is up — although it needs more posts… the sheer weight of all of that wire fence is causing the fenceposts to sag a bit. That surprised me — the posts are weather treated wood that are about 4×4 thick…. but this is my first ‘Stalag 13’ style fence so later this summer I’ll be planting more posts (sigh) and now I have to come up with an irrigation system that won’t make the vegetables cost too much due to the huge amounts of water we will need.

So I’ve been busy. Happy Saturday. Gotta go get to work!

New picture: The Barrow Man!

I recently completed a drawing for Trey of From the Sorcerer’s Skull blog. It is a drawing of a ‘barrow man.’ The barrow man is a mysterious and ominous character who hangs about in graveyards, looking into things that most people dare not even think of and telling tales that would make your hair stand on end (like the Crypt Keeper I suppose, or maybe a more ominous Kolchak without the camera, tape recorder or pork pie hat!).

This and other illustrations are to be a part of Weird Adventures to be presented by Trey at From the Sorcerer’s Skull. Check there for more details.

This barrow keeper is making sure that one of the dead stays that way while his assistant holds the lantern. Thwack!


What is it with the "old and sick" killers?

Ratko Mladic, former Serbian gerneral, was recently arrested and moved to The Hague to stand trial for war crimes in Kosovo and Serbia during the war that took place in the late 1990s. After his recent arrest, the former general joins a long list of people accused of genocide and/or other atrocities who plead age, infirmity or ill health when their crimes finally catch up to them(a list that includes Pinochet of Chile, Franco of Spain, Mubarak of Egypt, Marcos of the Philippines and others).

It is ironic that a man like Mladic, who is known to have given the orders that resulted in Serbian soldiers shooting captives, raping women, shelling civilian targets, etc., would have his lawyer claim that due to his age and infirmity, it would be ‘cruel’ to to put the former General on trial. I hope the bastard rots in hell.